Archers the vulnerable player in game with almost no or little defense now has almost no run speed. NC Took away the added run speed on quick fire and nerfed run speed in general. Now nukers, healers (with speed skill) daggers, even the right TANK can run faster them some archers. It is time to stop nerfing archers every update and maybe give some back.
People that think archers are still OP probably have never played them and dont realize they have very very LITTLE in the way of defense.
Nukers get the mana barrier thing or xfer pain etc giving them tons of mp/hp to utilize before death.
Daggers- very op in offense and defense have hide (which removes debuffs-Archers DONT archer hide is removed if a damage debuff is on them), UE-same type that archers get, fake death, angel of death, shadow chase, shadow death, evasion counterstrike, mass trick, and shadow flash- taking about defense combined with OP stabs.
Archers should get added run speed as they ARE meant to hit and KITE as much as people hate that but now they cant kite because most run faster then they do. The move forward and backward skills are weak in comparision to having the ability to run faster and be able to KITE or even catch up to a nuker that uses the wind run speed increase.
The archer hide should also remove debuff just like the daggers.
People that think archers are still OP probably have never played them and dont realize they have very very LITTLE in the way of defense.
Nukers get the mana barrier thing or xfer pain etc giving them tons of mp/hp to utilize before death.
Daggers- very op in offense and defense have hide (which removes debuffs-Archers DONT archer hide is removed if a damage debuff is on them), UE-same type that archers get, fake death, angel of death, shadow chase, shadow death, evasion counterstrike, mass trick, and shadow flash- taking about defense combined with OP stabs.
Archers should get added run speed as they ARE meant to hit and KITE as much as people hate that but now they cant kite because most run faster then they do. The move forward and backward skills are weak in comparision to having the ability to run faster and be able to KITE or even catch up to a nuker that uses the wind run speed increase.
The archer hide should also remove debuff just like the daggers.
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