mercredi 27 mai 2015

Level limits

Hi Dev Team

This suggestion will be hard to make it, but i think its worth to do it, it make better game play.

Not sure the current level limit, i hope i know the right 1

White:-2 +2 ("5 lvl" diff)
Yellow:-5 -3 | Green:+3 +5 ("11 lvl" diff)
Light red:-8 -6 | Light blue:+6 +8 ("17lv" Diff)
Red:-9 | Blue:+9

this old limit need to change it.

My suggestion is, why have 4 phase. better if removing light red and light blue in system and blue and red start at +-6

White -2 +2 ("5 lvl" diff) (No penalty)
Yelow -3 -5 | Green +3 +5 ("11 lvl" diff in pt penalty -50%) and yellow and Green mob give -50% exp
Red -6 | Blue +6 (Penalty -100%)

In Raid Boss, if Blue or Red activate Skill the character gain rb curse for 3 min "Petrify", and remove skill curse for 1 hour, if any type of skill used, gain only petrify curse, no point for this 1 hour curse, if character gain it, he cant do anything, he cant event use soe, 3 or max 5 min petrify curse will be ok.

Reason:99 lvl character can kill 92 rb atm and white lvl character cant fight this, need to force high lvl to kill yellow and white rb only.


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