Here I am, finally I got my Yul archer lvl 100, Feoh 99 and Iss 99 with extra 200B-300B lying around doing nothing...My toons fully stacked too...+12 Bloody bow, +12 Dark shaper, +10 Bloody dual dagger, 3 x abundance talisman, Longings, LvL4-5 Lavien Rose jewels, 3 x Earth wyrm rings, Lindvior, Baium soul rings, AQ soul rings, Tauti, Kelbim, +8 sets of almost every kind...etc.
However, even though I have almost everything, for some strange reason...I am missing my old dwarf scavenger. Is it nostalgia? or am I simply bored and tired after grinding 3 toons for lvl 99 and beyond?
One thing is for sure. Dwarf class is fun! I remember playing LvL 20-26 scavenger back in the good old days when spoiling and sweepering had about 70% success rate. "How many animal bones will I get? or Enchant scrolls? matts? what's gonna drop?" With each mob going down, there was an element of Great Expectation and it was so much fun watching my animal bone collection and adena grow each day. Crafting was fun too, although I ended up spending most of my warsmith's time for making shots and selling them... lol. I remember buying the unwanted D, C grade items from people for crystallizing to make shots. I reduced the production cost of D-shots as low as 9 Adena per shot and sold them for 12 adena per shot when there was no competition in the same village. or 10-11 adena per shot most of the time. With the sale of 100,000 shots, I made 20,000-30,000 adena pretty much! and it was so much fun! lol (Back in the good old days, 20,000-30,000 Adena was a lot!)
All MMORPG games release a new expansion every 6-12 months simply because their main customers, the core players of that game have tried, played, experienced all the available contents in the game and are getting bored with the game, looking for something new...
If the Dwarf Classes get their abilities back, i.e. better spoiling for the fortune class, better crafting + enchant success rate for Maestro(for CH-RI-ST sake!) higher the level, higher the success chance? something like...adds 10% at lvl 85, 20% at 90, 30% at 95 and 40% at 99??? LOL LvL 99 Maestro should have 90% craft success(with 30% of the time, a chance for blessed item and 40% enchant success!), the game will be so much more fun!
Getting the life back to dwarf classes = giving something new to do for players = pretty much like releasing a major new expansion.
#1 reason why people quit L2 = bots but...
#2 reason why people quit L2 = they are bored...need something more interesting to do.
Have you noticed a surge of old L2 players coming back to the game after the 'UnderGround' Update? They left the game 2-5 years ago because they ran out of things to do and got bored. Now that they have something new to do, they are coming back.
If you Revive the Dwarf classes, the game will last 2 x longer at least and will draw even more people....
I am missing doing things myself....
"SHOW ME THE MONEY! POWER OVERWHELMING! SOMETHING FOR NOTHING!!!" mode of L2 is easy BUT! Not as much fun and fulfilling as playing it without any cheat codes...
P.S.
I'd like to thank NCwest(JuJI especially) for reading our forum posts and taking our opinions seriously and making the Kartia + Baylor Exp Boost permanent! YAY! Thank you so much!
However, even though I have almost everything, for some strange reason...I am missing my old dwarf scavenger. Is it nostalgia? or am I simply bored and tired after grinding 3 toons for lvl 99 and beyond?
One thing is for sure. Dwarf class is fun! I remember playing LvL 20-26 scavenger back in the good old days when spoiling and sweepering had about 70% success rate. "How many animal bones will I get? or Enchant scrolls? matts? what's gonna drop?" With each mob going down, there was an element of Great Expectation and it was so much fun watching my animal bone collection and adena grow each day. Crafting was fun too, although I ended up spending most of my warsmith's time for making shots and selling them... lol. I remember buying the unwanted D, C grade items from people for crystallizing to make shots. I reduced the production cost of D-shots as low as 9 Adena per shot and sold them for 12 adena per shot when there was no competition in the same village. or 10-11 adena per shot most of the time. With the sale of 100,000 shots, I made 20,000-30,000 adena pretty much! and it was so much fun! lol (Back in the good old days, 20,000-30,000 Adena was a lot!)
All MMORPG games release a new expansion every 6-12 months simply because their main customers, the core players of that game have tried, played, experienced all the available contents in the game and are getting bored with the game, looking for something new...
If the Dwarf Classes get their abilities back, i.e. better spoiling for the fortune class, better crafting + enchant success rate for Maestro(for CH-RI-ST sake!) higher the level, higher the success chance? something like...adds 10% at lvl 85, 20% at 90, 30% at 95 and 40% at 99??? LOL LvL 99 Maestro should have 90% craft success(with 30% of the time, a chance for blessed item and 40% enchant success!), the game will be so much more fun!
Getting the life back to dwarf classes = giving something new to do for players = pretty much like releasing a major new expansion.
#1 reason why people quit L2 = bots but...
#2 reason why people quit L2 = they are bored...need something more interesting to do.
Have you noticed a surge of old L2 players coming back to the game after the 'UnderGround' Update? They left the game 2-5 years ago because they ran out of things to do and got bored. Now that they have something new to do, they are coming back.
If you Revive the Dwarf classes, the game will last 2 x longer at least and will draw even more people....
I am missing doing things myself....
"SHOW ME THE MONEY! POWER OVERWHELMING! SOMETHING FOR NOTHING!!!" mode of L2 is easy BUT! Not as much fun and fulfilling as playing it without any cheat codes...
P.S.
I'd like to thank NCwest(JuJI especially) for reading our forum posts and taking our opinions seriously and making the Kartia + Baylor Exp Boost permanent! YAY! Thank you so much!
Revival of Dwarf Classes
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