I think I am missing something here, if someone can help me understand please help.
These are the stats for Hunter Talisman:
P. Atk. + 231
M. Atk. + 271
P./ M. Evasion + 7
Attribute Resistance + 15
Debuff Resistance + 13%
P./ M. Critical Rate + 13%
Received P. Critical Damage - 15%
Received Skill Damage in PvP - 15%
Received damage in PvP - 15%
These are the stats for Abundance Lv1:
Max HP/MP/CP + 510
P. Def. + 971
M. Def. + 552
P. Evasion/M. Evasion + 7
Attribute Resistance + 15
Debuff Resistance + 15%
Received P. Critical Damage - 15%
PVP Damage - 15%
Active skill that gives: 15% patck, 15% skill power, 15% crit rate for 1 minute every 10 minutes
When you "upgrade" from Hunters this is what you earn:
Max HP/MP/CP + 510
P. Def. + 971
M. Def. + 552
Active skill that gives: 15% patck, 15% skill power, 15% crit rate for 1 minute every 10 minutes
And this is what you lose:
P. Atk. + 231
M. Atk. + 271
Passive P./ M. Critical Rate + 13%
Received Skill Damage in PvP - 15%
From a survival stand point, say against a Feoh. Is the 552 MDef + CP/HP gain preferable to Received Skill Damage in PvP - 15% ?
From attack point of view I am so positive the 13% passive is so much better than 15% for 1 minute. But Is the 15% patk + 15% skill power good enough to spent the money upgrading ? (Also considering Hunter users neglect that 15% skill power passively).
Or is there something I am missing ?
Thanks!
These are the stats for Hunter Talisman:
P. Atk. + 231
M. Atk. + 271
P./ M. Evasion + 7
Attribute Resistance + 15
Debuff Resistance + 13%
P./ M. Critical Rate + 13%
Received P. Critical Damage - 15%
Received Skill Damage in PvP - 15%
Received damage in PvP - 15%
These are the stats for Abundance Lv1:
Max HP/MP/CP + 510
P. Def. + 971
M. Def. + 552
P. Evasion/M. Evasion + 7
Attribute Resistance + 15
Debuff Resistance + 15%
Received P. Critical Damage - 15%
PVP Damage - 15%
Active skill that gives: 15% patck, 15% skill power, 15% crit rate for 1 minute every 10 minutes
When you "upgrade" from Hunters this is what you earn:
Max HP/MP/CP + 510
P. Def. + 971
M. Def. + 552
Active skill that gives: 15% patck, 15% skill power, 15% crit rate for 1 minute every 10 minutes
And this is what you lose:
P. Atk. + 231
M. Atk. + 271
Passive P./ M. Critical Rate + 13%
Received Skill Damage in PvP - 15%
From a survival stand point, say against a Feoh. Is the 552 MDef + CP/HP gain preferable to Received Skill Damage in PvP - 15% ?
From attack point of view I am so positive the 13% passive is so much better than 15% for 1 minute. But Is the 15% patk + 15% skill power good enough to spent the money upgrading ? (Also considering Hunter users neglect that 15% skill power passively).
Or is there something I am missing ?
Thanks!
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