I logged in, adjusted my graphics to max and POOF : Game keep crashing and I can't even log in now :
Version: EP10_Global,BLS,V2110409,606
BuildDate: Fri Oct 24 00:14:35 2014
Time: 2014.11.5 23:59:53 [GTick=2,LGTicks=1]
PosCode: 0:0:0
OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz @ 3704 MHz
RAM: 4095MB RAM
CPUInfo: 8,4,8,0
Video: AMD Radeon R9 200 Series (1315)
VideoResources: 115 MB
MAC: f8-bc-12-fe-ab-38
LANG: ENGLISH
IME: ???
Error:
History: DrawPrimitiveUP <- RenDev=fd980000 CurrentState=fd98a1d0 <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <- this=Lobby01.SpriteEmitter92 Owner=Lobby01.Emitter87 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <- Emitter Lobby01.Emitter87 <- RenderActor <- deferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- GRenDev = fd980000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000F0]
Address [0x5E3F1467]
SegCs [0x0023]
atiumdag.dll [0x5E3C0000] Offset [0x00031467]
whatever the hell this means, and it keeps telling me to adjust my settings to 1920x etc etc 60 mhz help?
Version: EP10_Global,BLS,V2110409,606
BuildDate: Fri Oct 24 00:14:35 2014
Time: 2014.11.5 23:59:53 [GTick=2,LGTicks=1]
PosCode: 0:0:0
OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz @ 3704 MHz
RAM: 4095MB RAM
CPUInfo: 8,4,8,0
Video: AMD Radeon R9 200 Series (1315)
VideoResources: 115 MB
MAC: f8-bc-12-fe-ab-38
LANG: ENGLISH
IME: ???
Error:
History: DrawPrimitiveUP <- RenDev=fd980000 CurrentState=fd98a1d0 <- DrawLoop <- FD3DRenderInterface::DrawPrimitiveUP <- USpriteEmitter::RenderParticles <- this=Lobby01.SpriteEmitter92 Owner=Lobby01.Emitter87 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <- Emitter Lobby01.Emitter87 <- RenderActor <- deferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- GRenDev = fd980000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000F0]
Address [0x5E3F1467]
SegCs [0x0023]
atiumdag.dll [0x5E3C0000] Offset [0x00031467]
whatever the hell this means, and it keeps telling me to adjust my settings to 1920x etc etc 60 mhz help?
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