i was trying to log my chars in chronos, i put the pin code, when my char appears i got this critical error:
Error: The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.(Bad name index -39/377)
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad 1512532)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture crest.crest_15_112110) <- UTexture::Serialize <- LoadObject <- (Texture crest.crest_15_112110 1512532==1512532/2467613 1512531 290) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_15_112110 NULL) <- NConsoleWnd::SetCrestTexture <- NConsoleWnd::AddPledgeInfoWithoutOverwrite <- NConsoleWnd::SetPledgeServerIndex <- PledgeInfoPacket <- UNetworkHandler::Tick <- Function Name=PledgeInfoPacke <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
This critical only happens at chronos, i repared my client 3 times and still with this, naia i can play normally without any crash.
help me ;-;
Error: The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.(Bad name index -39/377)
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad 1512532)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture crest.crest_15_112110) <- UTexture::Serialize <- LoadObject <- (Texture crest.crest_15_112110 1512532==1512532/2467613 1512531 290) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_15_112110 NULL) <- NConsoleWnd::SetCrestTexture <- NConsoleWnd::AddPledgeInfoWithoutOverwrite <- NConsoleWnd::SetPledgeServerIndex <- PledgeInfoPacket <- UNetworkHandler::Tick <- Function Name=PledgeInfoPacke <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
This critical only happens at chronos, i repared my client 3 times and still with this, naia i can play normally without any crash.
help me ;-;
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