mardi 25 mars 2014

Raid Boss Strategy

Hello all,





Today I would like to share with you something I learned while doing the new Valiance field raid bosses. It seems to be the standard strategy on Shilen for healers to sleep the raid minion healers. This is one way of controlling them, but not the only way. And it puts a lot of stress on the healers to sleep, heal, rez and lumi. Healers often leave after 1-2 raids and it's no mystery why.





I reset my dualclass to Sigel Knight last weekend and very quickly found a way to control healers:





Justice Punishment

Attacks the selected target with 25884 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical.





Tanks can chain silence the minion healers. If a Justice Punishment fails to land, Aggression can distract them, Chain Strike/ Chain Hydra interrupts casting, and Shillien Templars can Lightning Strike as well. I recommend Wizard Harmony for these duties, but it is highly effective and the minion heals noticeably less than when one healer tries to sleep. To keep the minions slept with healers requires 2 healers and 1 tank. My way requires one tank per healer and that's it.





Please tell your friends in game because the downside of this strategy is that tanks do have to spam skills (hold down the Justice Punishment key) and can't explain to every single member of the raid why they are *gasp* hitting the healer.





Thank you.




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