to start the game after about 3 minutes I get this error please help me!
2014.6.22 22:25:36 [GTick=16233 LGTicks=15245]
Build Date : Tue Jun 03 08:58:19 2014
OS : Windows 7(32) 6.1 (Build: 7600), Service Pack 0.0
CPU : AuthenticAMD AMD Athlon(tm) II X2 240 Processor @ 2813 MHz
RAM : 2046MB RAM
LOGICALCORE : 2
PHYSICALCORE : 2
Video : NVIDIA GeForce GT 220 (3788)
PosCode : LS1(583) 147396:26364:-2141 2/1 [738]
Video Resources : 47 MB
IME :
History: USimulationMeshInstance::InitSimulationMeshInstanc e <- USimulationMeshInstance::GetFrame <- USimulationMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- MDarkElf Transient.MDarkElf <- RenderActor <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- GRenDev = 7d290000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000003BC]
Address [0x1500E631]
SegCs [0x001B]
Core.dll [0x15000000] Offset [0x0000E631]
2014.6.22 22:25:36 [GTick=16233 LGTicks=15245]
Build Date : Tue Jun 03 08:58:19 2014
OS : Windows 7(32) 6.1 (Build: 7600), Service Pack 0.0
CPU : AuthenticAMD AMD Athlon(tm) II X2 240 Processor @ 2813 MHz
RAM : 2046MB RAM
LOGICALCORE : 2
PHYSICALCORE : 2
Video : NVIDIA GeForce GT 220 (3788)
PosCode : LS1(583) 147396:26364:-2141 2/1 [738]
Video Resources : 47 MB
IME :
History: USimulationMeshInstance::InitSimulationMeshInstanc e <- USimulationMeshInstance::GetFrame <- USimulationMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- MDarkElf Transient.MDarkElf <- RenderActor <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- GRenDev = 7d290000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000003BC]
Address [0x1500E631]
SegCs [0x001B]
Core.dll [0x15000000] Offset [0x0000E631]
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